Latest Inno attempts to stimulate this lacklustre scenario is a 20 day chore per level Mughal Cultural settlement which even if completed provides a pretty sad reward followed by another tired 75 day Fall event with an equally auctionable prize. Now I have a redundant Venus colony generating credits to buy worthless Venus Carbon, a redundant Arctic harbour to produce useless Promethium, an abandoned Oceanic Terminal to churn out nugatory Orichalcum. ![]() I am lucky that I managed my goal before this fundamental change in WW policy which would negate all that effort. It was hard work but with their help I was able to complete the Venus tech tree and have now retired to the Real World just in time to see the game deteriorate into abysmal boredom. ![]() I spent 4 years developing a game strategy that allowed diamond farms within the rules.
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